Sketchup Plugins Free Download Macintensiveclouds

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Sketchup Plugins Free Download Macintensiveclouds Download


This is an excellent plugin, TopoShaper by Fredo6, generates Terrains from iso-contours, that is, contours which have a constant or quasi-constant altitude. Often, when generating terrain with the Sandbox > From contours tool, it has smaller of bigger faults, the generated terrain is not even and smooth and can look (let's face it) 'ugly'. TopoShaper generates beautifully even terrains based on quads which will look excellent in any application you may wish to render them.
TopoShaper generates Terrains:
  • from a group of iso-contours, that is, contours which have a constant or quasi-constant altitude. The Terrain is generated as a QuadMesh
  • from a Cloud of Points (given as a group of Guide points). The Terrain is generated as an adaptive Triangular mesh.
  • Selection of Contours , usually by pre-selecting a group containing the contours before launching TopoShaper
  • Cleansing Contours, which can be useful when contours are imported as DXF/DWG files. In version 1.0, the Cleansing covers the exclusion / inclusion of contours, their simplification, automatic and manual junctions and removal of small hooks. There is an Altitude Editor to set or modify the altitude of the indivdual contours.
  • Calculation of Terrain and Preview. The Terrain is computed on a rectangular grid. You can change the grid resolution and have option to configure the hilltops and basins.
  • Generation of the Terrain Surface as a quad-mesh surface enclosed in a group. Optionally you can include the Skirt and the contour map, with or without altitude labels.
TopoShaper: PointsCloud

TopoShaper::PointsCloud takes a group of Guide Points. If it encloses faces, they will form the Clipping Contours. Otherwise, the default Clipping contours are taken as the convex hull of the points.
The Terrain is generated as an adaptive triangular mesh, where triangles are more dense where the altitude changes. The algorithm is iterative, by refinement of the triangulation until the Terrain is 'smooth' enough (specified by a smoothing angle). Points are part of the mesh (i.e. the terrain passes thorugh the original points).
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Here an good videotutorial by Tutorial UP on How To Use TopoShaper Plugin in Sketchup
Sketchup Plugins Free Download Macintensiveclouds
Where to download this plugin?

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The TopoShaper plugin by Fredo 6, is available for free at SketchUpcation, by clicking here.
Where you can see a series of very useful video tutorials to learn how to use it
IMPORTANT NOTE
Please read the forum topic on how to install and what other requirements are carefully.

by Sketchup Texture - Posted on Tuesday, July 18, 2017



You can download FredoTools Plugin by Fredo 6 by signing up for free on the sketchucation site
Plug-ins

Brings together a number of my standalone plugins.
Download
By delivering them as a single package, it reduces the footprint on Sketchup and avoids the individual installation of each plugin
  • Single folder in the Plugins directory (Fredo6_FredoTools)
  • Single menu entry (by default in Tools > Fredo Tools > ….)
  • Single contextual menu
  • Single toolbar, with control of the icons displayed
  • Quick Launcher
  • Also, only a small part of the plugins is loaded at Sketchup startup (only the menus). The rest of the code is loaded the first time you launch the plugin.
in this gif created by Sketchup Tutorial
You can see a small example of what this plugin can do
( The texture used in the video is available here )
In this tutorial video, created by Tutorials UP you can see a Overview Of All Tools
PLUGIN INCLUDED IN FREDOTOOLS
Features
Sketchup versions: 6 and above (Free, Make and Pro) - certified for SU2017
Platform: Windows and Mac OSX
Language: English, French, Spanish Spain (by Oxer), Spanish Latin America (by Defisto), Chinese (by guanjin)
Menus: by default, it is installed in Tools > Fredo Tools…
Icon toolbar: Fredo6 Tools

by Sketchup Texture - Posted on Thursday, July 13, 2017